Plane of Knowledge

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[edit] Overview

Located on the Plane of Knowledge, the City State of New Tanaan exists outside of all normal physical and political boundaries, a haven for knowledge and those who seek it. An elected council governs New Tanaan, though most of the Councilors are too involved in personal studies, planar expeditions, and pet projects to be bothered with civic duty. In spite of the fact that crime is almost non-existent, the citizens of New Tanaan fund a local militia that manages daily activities in the city, and enforces the law as required.

Most travelers use New Tanaan as a waypoint in a longer journey – a place to gather information, rare goods, or look for employment and adventure. New Tanaan offers an incredible array of goods and services, including rare books of knowledge, instructors able to teach the proper use of class stances, numerous ingredients for planar trade skills, and access to privately owned guildhalls.

The city of Tanaan was founded hundreds of years ago by travelers to the Great Library. The origins of the Great Library itself are lost in the folds of time, but it has stood in the center of the Plane of Knowledge for as long as written histories have been kept. Many scholars and seekers made their way to the library and over time housing and conveniences were built to accommodate them. As years passed, the town outgrew its roots as purely a village of scholars and blossomed into a full-sized city. Over three hundred years ago, New Tanaan elected a council and declared itself as a neutral city state. The council took over the top chamber of the library and uses it as a council hall on occasions of state business.

New Tanaan is divided into three major city sections – Kartis, the Dark District; Tanaan, the Neutral District; and Selia, the Light District. There is a magically enforced peace throughout the city and no traveler to New Tanaan is able to wield a weapon or cast damaging magic. Visitors from many places walk the streets, debate knowledge and beliefs, explore the library, and trade goods in the marketplace. In spite of the city being divided into three districts, all races and followers of all deities are able to walk in peace anywhere in New Tanaan.

One principle feature of New Tanaan is its function as a travel hub between Norrath and the deeper planes. The recently opened gateways to all of Norrath's major cities have brought hundreds of new travelers to the city, intent on finding adventure. The portals to Norrath are scattered around New Tanaan.

Geographically, New Tanaan is centered around the Great Library, with the Dark and Light districts on opposite sides of the city. The library is a heavy and ancient structure with an elegant, yet enduring feel to it. It dominates the skyline of the city, and is a stark contrast to the shops and houses surrounding it. A vast marketplace fills the square around the library where merchants hawk their wares from tents, stalls, and wood-fronted shops.

In all three districts of New Tanaan, adventurers will find guildhalls filled with class trainers and merchants. Travelers can train in their class skills here, learn new combat stances, and shop for gear.

Many citizens of New Tanaan have quests and tasks they give out to intrepid adventurers and the rewards vary according to the task. Travelers will have the best luck asking for quests and tasks in the appropriate district, as dictated by their alignment or class.

Since crime is low and order guaranteed by the militia, the wizened sages that make up the council do not have to deal with civic matters on a daily basis. Instead they focus on matters of knowledge, meeting to discuss scholarly matters, planar expeditions, and personal projects that concern them.


[edit] Image Map

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[edit] Map Key

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Sortable table
## LOC Floor NPC’s and Player-Usable Items NPC Type
1-919, +1090FirstHigh Priest ElikorCleric Trainer
1-919, +1090FirstOracle GuwanShaman Trainer
1-919, +1090FirstTalespinner TrogmarzMerchant (Librarian)
1-919, +1090FirstVirtuoso CiadusBard Trainer
2-833, +710FirstGrandmaster VoharMonk Trainer
2-833, +710SecondAssassin MirotRogue Trainer
2-821, +603, -110SecondGrave Lord DreavusdShadowknight Trainer
2-833, +710SecondWarlord GilgothWarrior Trainer
2-833, +710SecondSavage Lord DwevBeastlord Trainer
3-794, +280FirstNeverral N`RytMerchant (Librarian)
3-794, +280FirstWarlock VesthinNecromancer Trainer
3-857, +203FirstMaryalis N`RytMerchant (Tinkering)
3-857, +203FirstSorcerer DoganWizard Trainer
3-857, +203FirstArch Mage DeidusMagician Trainer
3-794, +280FirstPhantasmist SalkithEnchanter Trainer
3-794, +280FirstGravelady BeddiaMerchant (Librarian)
4-619, +1027FirstRamp to Second Floor
4-619, +1027SecondPriest of DiscordPriest of Discord
4-619, +1027SecondRamp out to Great Library
4-619, +1027SecondRamp down to first floor
4-619, +1027SecondRamp up to third floor
4-619, +1027ThirdRamp down to first floor
5-373, +970FirstDogle PittBanker
5-373, +970FirstAmile PittMerchant (General)
5-373, +970FirstCaden ZharikMerchant (Grapes, Gnomish Spirits, etc)
6-575, +542FirstWegal DarkanvilMerchant (Smithing)
6-575, +542FirstKaleras DarkanvilMerchant (Smithing)
6-392, +488FirstBorik DarkanvilMerchant (Smithing)
6-392, +488FirstMerin DarkanvilMerchant (Smithing)
6-575, +542FirstForges (3)Forge
6-384,+553SecondTabben BromalMerchant (Tinkering)
6-384,+553SecondSaria BromalMerchant (Tinkering)
6-575, +542SecondStudy booksStudy books
7-322, -82FirstSavage Lord EtheratBeastlord Trainer
7-302, -7FirstOracle MaethShaman Trainer
7-206, -55OutsideSoulbinder JeraSoulbinder
8-290, -141FirstHigh Priest VasilCleric Trainer
8-290, -141FirstChronicler BixbotMerchant (Librarian)
9-178, +1475FirstEllis CloudchaserMerchant (Fletching, Bows)
9-178, +1475FirstJaren CloudchaserMerchant (Fletching, Arrows)
9+55.79, +1517.51FirstPeras GlickonMerchant (General)
9+9,+1437FirstRamos JerwanMerchant (Fishing)
9+9,+1437FirstDaeld AtandMerchant (Fishing)
9+55.79, +1517.51FirstDarius GandrilMerchant (Spell Components)
9+120,+1474FirstTratlan MatrickMerchant (Tailoring)
9+120,+1474FirstHigwyn MatrickMerchant (Tailoring)
9+120,+1474FirstSherin MatrickMerchant (Tailoring)
9+120,+1474FirstLooms (2)Loom
9-178, +1475SecondZosran HammertailMerchant (Smithing)
9-178, +1475SecondKertak HammertailMerchant (Smithing)
9-178, +1475SecondSzrix HammertailMerchant (Smithing)
9-178, +1475SecondJahzo HammertailMerchant (Smithing)
9-178, +1475SecondTallis PaerkMerchant (Smithing)
9-178, +1475SecondHalena PaerkMerchant (Smithing)
9-178, +1475SecondKanio PaerkMerchant (Smithing)
9-178, +1475SecondSeverg O`DanosMerchant (Alchemy)
9-178, +1475SecondSerin O`DanosMerchant (Alchemy)
9-178, +1475SecondDerin O`DanosMerchant (Alchemy)
9-119.3, +1416.8SecondLoran Thu`LethMerchant (Poison)
9-119.3, +1416.8SecondCiren DarkbogMerchant (Poison)
9-119.3, +1416.8SecondTelir Na`ShalithMerchant (Poison)
9-178, +1475SecondForge (1)Forge
10+1, +84ALLThe Great Library (Entrance on 4th Floor)Spell Merchants
10+1, +84FirstThe Great Library (Entrance on 4th Floor)Merchant (Necromancer Spells) NE corner
10+1, +84FirstThe Great Library (Entrance on 4th Floor)Merchant (Shadowknight Spells) SE corner
10+1, +84SecondThe Great Library (Entrance on 4th Floor)Merchant (Wizard Spells)
10+1, +84SecondThe Great Library (Entrance on 4th Floor)Merchant (Bard Spells)
10+1, +84SecondThe Great Library (Entrance on 4th Floor)Merchant (Enchanter Spells (Some Mage))
10+1, +84ThirdThe Great Library (Entrance on 4th Floor)Merchant (Cleric Spells)
10+1, +84FourthThe Great Library (Entrance on 4th Floor)Merchant (Druid Spells)
10+1, +84FourthThe Great Library (Entrance on 4th Floor)Merchant (Shaman Spells)
10+1, +84FifthThe Great Library (Entrance on 4th Floor)Merchant (Magician Spells)
10+1, +84SixthThe Great Library (Entrance on 4th Floor)Merchant (Paladin Spells)
10+1, +84SixthThe Great Library (Entrance on 4th Floor)Merchant (Ranger Spells)
10+1, +84SeventhThe Great Library (Entrance on 4th Floor)Merchant (Beastlord Spells)
110, +215FirstMerabo SotathMerchant (Brewing)
110, +215FirstSirekoth EsheMerchant (Brewing)
110, +215FirstBasur TuQualMerchant (Brewing)
110, +215FirstBargol HalithMerchant (Brewing)
11+.62, +215FirstPerago CrotalMerchant (Vegetables)
11+.62, +215FirstVuli IronstoveMerchant (General)
110, +215FirstKlen IronstoveMerchant (Baking)
11-116,+271FirstTranus IronstoveMerchant (Cookbooks)
11-116,+271FirstCulkin IronstoveMerchant (Baking)
11-116,+271FirstSavet IronstoveMerchant (Baking Molds)
110, +215FirstGlena QuokMerchant (Smithing Molds)
110, +215FirstMagnar QuokMerchant (Smithing Molds)
110, +215FirstBoiron StonMerchant (Smithing Molds)
110, +215FirstDalin GreskarMerchant (Pottery Supplies)
110, +215FirstBemli TakothMerchant (Pottery Sketches)
110, +215FirstNoirin KhalenMerchant (Jewelcrafting)
110, +215First2 Brew BarrelsBrew Barrel
110, +215First2 OvensOven
13-73, -136FirstWilacor GoldenmeadMerchant (Miscellaneous)
13-73, -136FirstMirao FrostpouchMerchant (Potions)
13-73, -136FirstFerin LightfootMerchant (General)
14+411, +770FirstKirem DeepfacetMerchant (Jewelcrafting Gems)
14+411, +770FirstAudri DeepfacetMerchant (Jewelcrafting Metals)
14+387, +873FirstGligo MuddypantsMerchant (Pottery Sketches)
14+486, +906FirstElisha DirtyshoesMerchant (Pottery Supplies)
14+486, +906FirstHoril ImsinMerchant (Smithing Molds)
14+486, +906FirstRadie ImsinMerchant (Smithing Molds)
14+486, +906FirstYeril ImsinMerchant (Miscellaneous)
14+394, +843FirstNelin SignusMerchant (Tinkering)
14+486, +906First2 Pottery WheelsPottery Wheel
14+486, +906First2 KilnsKiln
15+420, +420FirstBanker GrangerBanker
15+420, +420FirstBanker CeridanBanker
16+337, +72FirstSorcerer KerynthWizard Trainer
16+337, +72FirstPhantasmist TaironEnchanter Trainer
16+337, +72FirstArch Mage NarikMagician Trainer
17+244.45, -197.63FirstWarder ElwysaieRanger Trainer
17+244.45, -197.63FirstVirtuoso LegilwanBard Trainer
17+244.45, -197.632ndAssassin DaranRogue Trainer
17+244.45, -197.632ndWarlord WelorfWarrior Trainer
17+244.45, -197.632ndCrusader DifurPaladin Trainer
17+244.45, -197.632ndGrandmaster LimsaMonk Trainer

[edit] Image Map 2

Image:Pokmap.gif

[edit] Source Links

Plane of Kowledge Maps
EQPlayers.com: The Fabled Planes of Power Lore – Part 2

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