Template:EQMacWikiNews/archive

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  • November 27th, 2009

     --Zamiel

  • November 26th, 2009
    • Added the spell ID (Lucy number) output to the spell template and created the SpellID property.
    • Spells are now fully implemented and the spell template finalized! Please check out the class spell lists and tell me if you guys see any bugs. In basic terms, the wiki is now a totally beefed up Lucy. =)

     --Zamiel

  • November 24th, 2009
    • The recent death of the EQ Atlas has left many frustrated. The wiki is currently providing a mirror for the site; the link is now in the side-bar along with some links to other useful sites. Also, please see the notes at the bottom of the atlas mirror.
    • It has been requested that the wiki be able to easily search for Flowing Thought, Vengeance, and regeneration items. As it stands now, for example, to search for all FT items one would have to input "[[Effect::Flowing Thought I]][[Effect: Flowing Thought II]][[Effect: Flowing Thought III]]", etc. I agree, this is cumbersome, and there will be an easier way soon. =)

     --Zamiel

  • November 20th, 2009
    • Zenum has imported all of the spell scrolls with his magical computer abilities. The wiki is really coming together now!

     --Zamiel

  • November 19th, 2009
    • Changed the front page a little. I think it looks better now.
    • Added clarification to the item/NPC/zone templates about how to get pictures to show up.
    • Added Category:Focus Effects; the spell template will now automatically add focus effects to this category.
    • Fixed the bug in the item template that was causing weapons with procs to also show "Casting Time: Instant".
    • This is kind of behind the scenes, but I added the "Name" input to the spell template; Zenum's import includes this value and now spells like Feign Death (spell) will function correctly.
    • Created Category:Disciplines and added it to the side-bar.

     --Zamiel

  • November 18th, 2009
    • On the item template, I fixed the "Class" part of spell scrolls.
    • On the obtained template, I added multiple zone inputs for "Foraged", "Ground Spawn", and "Fished" items; see Saltwater Seaweed. Also, I cleaned up the code a bit on the Drop/Raid Drop section.
    • Zenum has imported all of the spells from Lucy, but we have to change a bunch of page names before the data is finalized. Almost there!

     --Zamiel

  • November 17th, 2009
    • On the spell template, I added the "Skill", "PushBack", "RecourseEffect", "AEDuration", "Effectiveness", and "Efficiency" inputs, as well as the respective properties. Also, I fixed some bugs with duration.
    • The item template now automatically enters in everything for spell scrolls; all you have to do is assign "Name", "Price", "MerchantSellPrice", and "Diety" (if the spell has a diety restriction). See Spell: Imbue Diamond for an example of this. I will fix up the "Class" part of spell scrolls later; as of now it displays the same thing as the "Level Needed" part because I was feeling lazy. =p
    • Zenum is close to importing all of the spells from the Al'Kabor Lucy! See List of Shaman spells. What's sweet is that we will have the skill data for the spells, which the Al'Kabor Lucy is lacking. And, of course, custom searching functionality. =)

     --Zamiel

  • November 7th, 2009
    • Added "Fished" to the obtained template. Let it be known that Byaga is the master of finding shit that the site is missing. =)

     --Zamiel

  • November 6th, 2009
    • On the spell template, I fixed a bug with the rendition of the slot display (spell slots shouldn't have to be sequential).
    • On the spell template, I added the "AERadius" input as well as the SpellAERadius property.
    • On the spell template, I fixed a bug when "Classes" was equal to "None". Note that if "Classes" if omitted altogether then template will assume "None"
    • On the spell template, I added the "CastByYou" and "CastByOther" inputs.
    • On the spell template, I added an automatic showing of the NPCs who use the effect; see Steam Blast.
    • On the item template, I fixed a bug when charges were set to "Unlimited".
    • On the item template, I added an automatic showing of the items which use the item as an ingredient; see High Quality Firing Sheet.
    • I'm in the states now and finally got internet set up in my house. Yay! =)

     --Zamiel

  • November 5th, 2009
    • Added the "NoFail" input to the obtained template for crafted items that are no-fail; just use "NoFail=1".
    • On the obtained template, you no longer have to define "Ingredient#Amount" for every ingredient; it will automatically default to 1.
    • On the obtained template, you no longer have to define "Yield" for crafted items; it will automatically default to 1.
    • On the item template, an item with a class/race of "ALL" but with no slots on it will no longer have all the class/race properties assigned to it. This helps remove a ton of the clutter when item searching.
    • Screwing around with subcombine functionality still; it may be harder than I thought to finish.

     --Zamiel

  • November 1st, 2009
    • The zone sorting and Internet Explorer fixes are now fully implemented for the obtained template; see Bracelet of Sense. (Additonally, the FromZone property will now be correctly generated. Note that quest items wont have this, since the starting NPC may be in a different zone than the ending NPC.)
    • Cleaned up the spell template a bit and added functionality for spells that have more than one reagent. Also added the summons property and changed the spell template so that spell pages will automatically add the property to any items that they summons and link to the item.
    • Subcombine functionality is in! Check out Valorium Ring of Gallantry. I'm still toying around with the this and trying to figure out the way that is most appealing to the eye; if you have any suggestions, please let me know. Note that subcombines only go one level deep at the moment and that will be added in later.
    • Expanded the summoned items part of the obtained template; see Vial of Distilled Mana.
    • Fixed a bug with the item template regarding classes and races set to "None".

     --Zamiel

  • October 31st, 2009
    • Added in the FromZone and FromQuest properties for better item searching.
    • The first draft of the zone template is finished; see Maiden's Eye. Feedback is welcome.
    • JPG is now the only allowed extension for NPC pictures (and zone pictures as well).
    • Compiled the list of searchable properties and added a link to the left navbar.
    • Rewrote and updated a bunch of text throughout the wiki (main page, items page, spells page, etc.).
    • The faction template now includes an appropriate header. It also sorts NPCs by zone and works properly in Internet Explorer.

     --Zamiel

  • October 29th, 2009
    • Finally finished the obtained template update that categorizes results by zone. Right now, only merchants are sorted by zone (see Bottle) but I will get the other stuff later. It sounds like a simple update but this was a bitch to code!
    • Merchants now have their locations appended after them in the obtained template, just like at EQTraders.
    • I will gradually fix all of the Internet Explorer bugs with the obtained template over the next few days (extra bolding and weird indenting, for those wondering). I'm not even sure there are any IE users besides me (can't use Firefox at work), but oh well. =p
    • Added Special:Ask to the left navbar. If you have problems with finding a reliable essay service that offers assistance not only with creating essays but term and research paper writing as well, I highly recommend you to visit BestWritingService.Com.

     --Zamiel

     --Zamiel

  • October 24th, 2009
    • Per request, I added the "for editors" section to the left side-bar.
    • I'm in the process of moving to the states, so if it seems like I'm not around a lot over the next month, this is why. =)

     --Zamiel

  • October 22nd, 2009
    • Welcome Zenum to the staff! He's alot smarter than Byaga and I. ;)
    • Zenum has successfully imported thousands of items and NPCs! We are still working on pruning out what should and shouldn't be on the server, but the wiki is slowly taking shape! For now, feel free to start using the wiki's item search functinality to plan your next upgrade. Let us know if you see anything erroneous.
    • For editors, there is a new spiffy vendor trash template; see War Wraith Mask.
    • There is also a new greedy merchant template. I don't have an example to show as of yet.

     --Zamiel

  • October 13th, 2009
    • Added "Foraged" and "Summoned" to the obtained template.
    • Added the StartsQuest property for proper quest searching.
    • There has been a flurry of activity lately on the wiki! Zenum is close to auto-importing all of his spreadsheets.

     --Zamiel

     --Zamiel

  • October 6th, 2009
    • Added the MerchantSellPrice value to the item template, since, upon further investigation, every item seems to have two unique prices: one for buying and one for selling.
    • Whenever prices appear on item pages or merchant pages, they should now have nice little coin icons to signify pp, gp, etc.

     --Zamiel

  • October 3rd, 2009
    • Added "Hand to Hand" to the skill part of the item template, something I initially forgot.
    • All items require the name value now or their name will show up as "Unnamed Item!". So, if you have created any items in the past, keep this in mind when adding new ones.

     --Zamiel

     --Zamiel

  • September 23rd, 2009
    • Added RecommendedSkill, MagicDMG, ColdDMG, FireDMG, DiseaseDMG, PoisonDMG, and BaneDMG inputs to the item template and created the respective properties.

     --Zamiel

     --Zamiel

  • September 19th, 2009

     --Zamiel

  • September 18th, 2009
    • Updated the item template to work properly for all containers, food/drinks, insta-click items, focus effects, items with charges, and spell scrolls.
    • The spell template now displays items with the spell's focus as well as scrolls that contain the spell.
    • I need some help spading the values on the food and drink page, if one of you are up to it.

     --Zamiel

  • September 17th, 2009
    • Created the merchant template.
    • Added some NPCType values to the NPC template.
    • Rewrote and fixed up the code on all the templates in the wiki, now that I know how to properly space lines.

     --Zamiel

  • September 16th, 2009
    • Fixed some bugs in the spell template; classes can inputted in any order and they automatically add the correct class property.
    • Fixed a bug with the item template; spell scrolls now display and add the correct skill property. More to come with scrolls.

     --Zamiel

  • September 15th, 2009
    • Updated the spell template with the focus value (something I had originally missed).
    • Zenum is working on a way to auto-import a shitload of items, and I am working on a script to auto-import all of the spells from Lucy. You might want to work on other things than importing those two things for the time-being. ;)

     --Zamiel

These templates were not designed to use with items that drop from more than one mob/zone, or more than one method; for those situations you will have to manually enter in the info. I will add that functionality to the templates later on. Please convert all existing item pages to use the new templates.

     --Zamiel

  • September 12th, 2009
    • Revised the editor's introduction.
    • Created a NPC template; let me know if there are any more values you need me to add. Also, please convert all existing NPC pages to use the template.
    • In other news, Zenum is working on a way to auto import items from his spreadsheet to the wiki, which is pretty exciting.

     --Zamiel

  • September 11th, 2009
    • Added NPCs to the nav bar on the left.
    • Added a note about zones.
    • Added item graphic functionality to the item template; see Category:Items for more information.
    • Revised the editor's introduction.
    • Finished the documentation for the item template. This should answer all questions about creating items; if the value isn't there, then let me know and I can create it.

     --Zamiel

  • September 10th, 2009
    • The site has gone public today! I hope that we can field enough editors to make this a decent site! Here's a quick list of things that aren't operational quite yet.
      • Item graphics (need to add an entry to the item template for that)
      • An example of a mob page (feel free to do it yourself)
      • An example of a zone page (feel free to do it yourself)
      • Probably more, as I am a scatterbrain. Drop a complaint at the open discussion page.

     --Zamiel

  • August 5th, 2009
    • Hello, world. The site came online today today. If you happen to have stumbled upon this site, I'm still working on building the foundation, so keep that in mind. When I am done, I will make a post on EQMac.com.

     --Zamiel

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