User talk:Zamiel

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[edit] Archived Stuff

Archived stuff can be found here.

[edit] Spell data

Dwin has kindly provided the database of spells on lucy.alkabor.com. I'm beginning work on a mass import, but I have a couple questions first. What do you expect for the "Focus" field? Most of the data is easy to get, but I'm still working on SpellType and TargetType. --Zenum 19:29, 12 November 2009 (UTC)

SpellType and Targettype are both pretty easy to figure out. I'm not having much luck quickly finding my notes on the issue, but I'll keep looking. I think 5 is undead, but could be wrong. I had worked this out myself. Did he give you the spreadsheet, or the individual files? If its the spreadsheet, (or csv file) be careful to check for inconsistencies. If you import it into a spreadsheet, the easy way to spot this is to scroll over to the columns for the warrior, etc levels, and scan down the data. I'll also work up a list of spell names and the cost the merchant sells them for (because remember, you'll need to do both spell effects, and spell scroll items - the information for both is in the info Dwin sent). I'm not sure I can work up a way to translate the cost into copper. It looks reasonably straightforward, but my skills are meager. If you have the information in a format from the log file i.e 9 platinum 5 gold 2 silver 9 copper and 1 silver 3 copper, 105 platinum, etc, can you easily enough figure out the cost in copper? Also Effectiveness (DPS) = Damage / (Casting + Recast Time) Efficiency (DPM) = Damage / Mana Cost --Byaga 22:00, 12 November 2009 (UTC)

What you're describing is pretty straightforward. Dwin provided me with a single large spreadsheet text file. What scroll item info is in Dwin's spreadsheet? It all seems to be just the spell data. Also, where does the DPS and efficiency get input? --Zenum 22:26, 12 November 2009 (UTC)

Spell: Lesser Summoning: Water - has the info. DPS and efficiency isn't part of the official info, but it looks awfully nice to have. And shouldn't be that much harder to implement. One way to figure out Spellytype and Targettype - the way I did it, actually, is to put a couple of spells next to each other that have different target types. Like extinguish summoned for mages (I think thats the name) and one of the undead damaging spells. Then scroll across till you find the difference. I do remember that target type isn't clearly labeled. --Byaga 23:55, 12 November 2009 (UTC)

1) The "Focus" field

The focus input on the spell template is simply something that I copied over from the Al'Kabor Lucy; check out Lesser Summoning: Water from there. From what I understand the focus field is an an item that, if used, affects the quality of the spell (in a positive manner). With regards to this wiki, check out Property:SpellFocus, which is set to whatever the "Focus" input is on the spell template. (If you are wondering why Stein of Ulissa shows up as having that property, it actually doesn't, as you can see from Special:Browse; the reason why it shows up on the list is that the property is linked to elsewhere, a.k.a. on Lesser Summoning: Water.) Hopefully that answers all your questions.

2) Conversion of copper, silver, and so forth

The conversion is simply 10 to 1 for every piece. For example:

1 platinum = 1000 copper
5 silver = 50 copper
20 gold = 2000 copper

and so forth.

    • Yes, its easy to eyeball, my programing skills are still so meager than figuring out how to write a program to do it, is difficult. Mainly because one item might be 105 platinum (with no other money types listed), and another might be 5 gold. I'll manage it simply for the fun of it, but was curious as to whether he minded doing it for this. --Byaga 01:12, 13 November 2009 (UTC)
      • Consider checking out the code on the item template that renders the prices; it is easy to decipher, just a series of if statements. You would essentially be programming the reverse however, but still easy to do. --Zamiel 15:54, 13 November 2009 (UTC)

3) The spreadsheet text file

Be careful of the file; as Byaga mentioned, there may be some inconsistencies.

4) Spell Skills

Why doesn't the Al'Kabor Lucy show the spells skill type (Evocation, Divination, etc.)? Personally, I think it should show this; I could turn it into a property and then make the class spell listings have a printout for the spell skill beside the level of the spell. This way, one could EASILY glance at the spell listing for a class and see which spell it would be easiest to level up on. Basically, what I am asking, is that is the skill type data included in the spreadsheet? If not, we can go in later and add it manually, but I figured this should be brought up now.

    • All information for the scrolls is in that spreadsheet as well. --Byaga 01:12, 13 November 2009 (UTC)
      • Ah, good. As the wiki stands now, the spell scroll portion of the item template has values like "Mana", "Skill", and so forth; these could be removed and the template configured to automatically pull these values from the spell that the scroll contains. Or, the reverse is also possible (but a bit less intuitive for someone editing the spell scrolls down the line). I'll leave this configuration decision up to you and Zenum. --Zamiel 15:54, 13 November 2009 (UTC)

5) Thanks!

As always, let me know if you have any more questions or if the spell template needs another kind of input, or if the site needs to be redesigned in any in type of way. Anything is possible. =p --Zamiel 00:49, 13 November 2009 (UTC)

  • Okay, so I've decoded all the Focus and Reagent ID's. I still have to work out the mapping for SpellType and TargetType, but i'm getting closer. I don't see any scroll price info anywhere in the spell list from Dwin. It really is just the info for the spells and nothing about the scrolls. Also, the school of magic is not listed in a separate field, so it must be decoded also. I'm sure that's why it's not on Lucy. I may be read for test imports later today. Also, did we decide to add Effectiveness and Efficiency to the spell template? I'd also like to add Skill (magic class if I can find it), PushBack (loc units), RecourseEffect (link to another spell) & AEDuration (# ticks in rains, etc). --Zenum 19:11, 13 November 2009 (UTC)
    • Ah, I should have said, everything for the scrolls except pricing is in that spreadsheet. I'll have the pricing for the vast bulk of the scrolls for you tonight. I'll also have you some of the values you are looking for - just as soon as I have time to sit down with the spreadsheet up. Which will be tonight, sometime. --Byaga 19:34, 13 November 2009 (UTC)
      • I've gotten all the spell decoding done including the new fields I listed, except TargetType. On Monday I'll try to finish up and start importing a few to review. Any requests for which class to start with? --Zenum 01:38, 14 November 2009 (UTC)
        • I don't care what class... priest classes have less spells than int casters, so you could try shaman. =) (I am a shaman in-game, in case you didn't know.) Regarding effectiveness and efficiency, if we want to implement that, from what I understand, these two things can be calculated by the spell template itself and need not be entered; I just need to know the formulas so I can put them in. Regarding the other spell inputs you requested (Skill, PushBack, RecourseEffect, and AEDuration), I will go ahead and add those all to the spell template. Additionally, once we have every spell in the game imported with the correct skill, I can configure spell scrolls to automatically pull the "Mana" and "Skill" from the respective spell.

Also, now that I think about it, I can automate the "MagicItem=1", "Charges=1", "WT=0.1", "Size=SMALL", and "Class=Whatever" and "Race=ALL" for good measure. In other words, all one would have to do to create a spell scroll is a:

{{item
|Name=Spell: LOL
}}

Then, the item template would check to see if the name contained the string "Spell:" and if so, automate the rest and pull from the actual spell when necessary to fill in the values like Mana, Class, etc. Let me know what you guys think. I'll try to get all this done soon. Was planning on setting up my home theater today. =p --Zamiel 17:13, 14 November 2009 (UTC)

  • I've already implemented Efficiency and Effectiveness as a static calculation. There were a couple cases to work out like spells that were both a DD and DoT, & Rains. I did everyone except the variable DoT, I forget the name. As far as pulling the spell scroll info from the spell, that would be great. Then you just the need the Spell/Song name and the vendor cost. --Zenum 17:24, 14 November 2009 (UTC)
    • Great, okay then. Go ahead and use the "Efficiency" and "Effectiveness" inputs then, and I will implement them along with the other stuff when I get a spare minute. Is the variable DoT you mentioned the shaman epic, Curse of the Spirits? --Zamiel 23:36, 14 November 2009 (UTC)
      • Yup, That's the one. I wasn't able to do the calcs for Curse of the Spirits. --Zenum 06:44, 15 November 2009 (UTC)
        • From Allas:
11
23
35
47
59
71
83
95
107
119
131
143
155
167
167

1413 total over 1.4 mins

--Zamiel 06:15, 16 November 2009 (UTC)

I added 5 spells. 3 of them give an error about Duration specified in minutes. How would you like it specified? Always just the number of ticks? Once these 5 are error free I'll upload some more.

--Zenum 01:27, 17 November 2009 (UTC)

Duration is in seconds - see Grim Aura, for example. I uploaded the spell prices Spell costs sorted - I verified that this can easily be copied and pasted into a spreadsheet. --Byaga 01:42, 17 November 2009 (UTC)

  • Also note that instant cast spells should have a duration of "0", not "Instant". I apologize this wasn't documented; it is now. --Zamiel 12:53, 17 November 2009 (UTC)

Okay, I've imported a few more. What do you want to do where there are two spell entries with the same name? Add the ID number in parens?

[edit] Spell Data Part 2

I have updated the spell template now with everything. I have a question though: what exactly is AEDuration? --Zamiel 16:51, 17 November 2009 (UTC)

Give an example of a spell with the same name. --Zamiel 17:43, 17 November 2009 (UTC)

There are two spells in the DB with the name Burst of Flame. I only imported one, but both are visible on Lucy. --Zenum 17:49, 17 November 2009 (UTC)

Interesting, I didn't know this kind of thing existed. What I would recommend is to have the main spell (the actual PC spell that people cast) stay as Burst of Flame and then have the NPC spell be something like Burst of Flame (NPC). Now, another thing: I see that on the Al'Kabor Lucy, the NPC Burst of Flame has classes listed on it while on the real Lucy the classes are "None". I'm not sure what your decode/import is yielding for classes on the NPC Burst of Flame, but I would like to see the NPC spell correctly have the classes listed as "None". (Again, for for the spell template to yield this you can omit the Classes= line altogether.) --Zamiel 18:01, 17 November 2009 (UTC)

Illusions - note that lucy is bugged regarding illusions - you can see it on Rabid Bear. It doesn't say that you get turned into a bear. Speaking of which - Rabid Bear is an AA, so it probably doesn't need to show up as Shm/1 under class levels. Also, if you are doing a pure import of that spreadsheet, note that poison effects are in there too. (Brittle Haste I, II, II, IV as an example). You probably want to have a special category for how those show up or something. --Byaga 19:36, 17 November 2009 (UTC)

  • Rabid Bear doesn't need to have "SHM/1" under classes, but if that is what the spell data file contains, then that is what the page should reflect. However, there should be a Notes section that has a bullet explaining that the spell is an AA ability; we can add these type of things manually after Zenum does the big import. --Zamiel 20:26, 17 November 2009 (UTC)

The classes were not changed to "None" on the PC version until Feb/2008 (check the Lucy history), I think Dwin and I are decoding it properly. Also, there are over 100 spell names with multiple definitions. The most prolific, Summon Horse has 21 different variations. --Zenum 19:50, 17 November 2009 (UTC)

  • Ok then, if that is what the spell data says then the page should reflect it. However, spells like this should have (NPC) as a suffix for the page title. For spells that have many iterations and no "main" spell like Summon Horse, you can have the spell ID in parenthesis, like Summon Horse (1234). --Zamiel 20:26, 17 November 2009 (UTC)

Here's a few more, if everything looks good here, I'll probably do all shaman spells next before doing the big import:

--Zenum 22:20, 17 November 2009 (UTC)

  • All Shaman spells are in. I'll do the rest tomorrow if you guys don't see any problems. Then I guess the scroll stubs are next. --Zenum 23:13, 17 November 2009 (UTC)
    • Woot, looks good by me. Byaga is the real Quality Assurance personel here though (lol) so hopefully he gets a chance to look sometime before tomorrow. --Zamiel 03:55, 18 November 2009 (UTC)
      • haven't looked much (but thanks for the kudo's). Acumen puzzles me. I assume that if more than one name exists, its like npc/pc, but that doesn't seem to be the case. Do you know why it is, as it is? --Byaga 04:01, 18 November 2009 (UTC)
        • Well, as you can see on the Al'Kabor Lucy, Acumen (2248) is the NPC one and the Acumen (1575) is the normal/main/PC one. (The NPC one is still flagged as being usable by shaman, but no spell scroll exists for it, so it is impossible to actually cast it. Regardless, that's why it shows up on the list.) To expand upon that thought a little, I'm looking through the list and what I think I will do once the import is completely finished is, by hand, manually erase the (#) out of the name for all of the "main" spells (main meaning PC spells in this case). It shouldn't that that long to do this. Then, once that is done, I can configure the spell template to NOT apply a Property:SpellClass IF there is a parenthesis in the spell name. That way, all of the duplicates will get automatically filtered out of the list. If I am overlooking a easier/better way, let me know, but that's what I am thinking at the moment. --Zamiel 04:12, 18 November 2009 (UTC)
        • Also, another thought: it should be noted somewhere on all NPC spell pages (that have a class assigned to them) that players cannot use the spell to avoid confusion. This can also be manually done after the import is finished. --Zamiel 04:22, 18 November 2009 (UTC)
        • Also, I noticed one thing: True North is missing Skill for some reason? That was one of the spells manually created; maybe the import didn't probably overwrite it. --Zamiel 04:49, 18 November 2009 (UTC)
        • Also, I updated the list of shaman spells to have a bunch of relevant printouts. I'm thinking I should configure the spell template to automatically assign a value of 0 for the mana if this field is omitted. --Zamiel 04:59, 18 November 2009 (UTC)
  • Done with spells with Class defined. I'll do the NPC spells next. --Zenum 18:19, 18 November 2009 (UTC)

Spell Skill needs to accept Brass, Singing, Stringed, Wind, and Percussion as well as Alt, Evoc, etc. --Zenum 18:29, 18 November 2009 (UTC)

  • Done. Note that the List of Bard spells will not show the correct skill until each indivudal bard spell page cache is purged. I've been meaning to do a wiki-wide purge for some time, and will probably do one in a few days. --Zamiel 18:43, 18 November 2009 (UTC)

I'm just finishing the rest of the spells, which along with NPC spells, includes focus effects, weapon procs, AA effects, etc. --Zenum 18:56, 18 November 2009 (UTC)

  • Bug with Shadowknight spell Mental Corruption - that also exists on lucy.alkabor.com. It gives the proc as mystical transvergence, which its not. That is the spell for mod rod - 450 health to 350 mana. Mental corruption adds a 50 point damage proc, and I'm not sure what the mana part is suppose to be, because here (Al'Kabor) its bugged so that it fills your mana bar all the way to full. Thats the only reason I noticed it actually, I went there to add that bug as a note. (And its not as nice as you might think - SK spells are auxiliary, not primary, so their loss isn't a huge deal, most times).Note that this bug also exists on Lucy.alkabor.com --Byaga 19:28, 18 November 2009 (UTC)

Noticed something today: I don't think that the import auto-replaced any existing spell pages, like it should have. For example, Feign Death is still an old page. --Zamiel 23:45, 18 November 2009 (UTC)

  • That's right. I used a date from several months ago for the imported data so it would not overwrite spells that had been updated with notes, etc. Those that were already existed can be "rolled back" to the autoimport version with the Author "Dwin" (to credit his sharing the Lucy data) and the notes "Bulk Import", but it has to be done manually to avoid data loss. --Zenum 00:02, 19 November 2009 (UTC)

I noticed in the class spell pages, some columns sort numerically and some alphabetically. Is there a way to force a column to sort numerically? --Zenum 00:02, 19 November 2009 (UTC)

  • Off the top of my head, I don't think so, unless you define that particular property as a number (by entering "This is a [[has type::number]]." on the respective property page. However, I could be wrong: check out some semantic manual pages like this, this, etc. --Zamiel 00:13, 19 November 2009 (UTC)
    • Also make sure to check out the inline queries section. --Zamiel 00:20, 19 November 2009 (UTC)

Can you somehow generate a list of the spells that didn't get overwritten? I tried to use a Special:Ask search using Property:Date modified and greater than signs, but this won't work, as you have made 1 update to all the spells under Zenum and today's date. Quite the conundrum. =p Also, what did the 1 update consist of? If I rollback anything to the Dwin update, then won't the spell will lose your update? --Zamiel 04:03, 19 November 2009 (UTC)

  • My update is just because I did the import, but it should matches the version prior, for some that is the new imported spell and for others it's the old version that didn't get overwritten. --Zenum 06:13, 19 November 2009 (UTC)

[edit] Pictures

Xin Thall Centien and Caden Zharik used to have pictures - which are still present on the wiki site. What happened to them? http://www.eqmacwiki.com/w/Special:UnusedFiles --Byaga 02:31, 19 November 2009 (UTC)

  • Ah, I did an update to the NPC/zone template a while back to disallow png files, because they are really huge when compared to jpg. (This will save space on the wiki server.) Please convert all existing images and reupload, then delete. (Item images need to stay as a png for the transparency effects however.) --Zamiel 03:55, 19 November 2009 (UTC)

[edit] Spell Data Part 3

Ok, I have gone through and manually overwrote all of the spells that didn't get overwritten (a.k.a. the spells that Byaga and I created manually before the import, including Feign Death and Sacrifice (spell)). The way I did it was do an export on all of Category:Spell (including all history) and search through for entries containing "Zamiel" and "Byaga". The only spells that actually had notes on them were Spirit of Wolf and Inner Fire, and I made sure that those stayed. Now all that needs to be done is page moving for the "main" spells. I see Zenum started this process a little; when I get some more time I will go ahead and finish (if it's not already done by then =p). --Zamiel 18:15, 19 November 2009 (UTC)

  • Feign Death used to be a description of the Monk skill, and now it's the spell. How would you like to distinguish those? --Zenum 18:37, 19 November 2009 (UTC)
    • Feign Death actually got moved to Feign Death (skill) back in September. Either the page never got deleted or when you did the import, it recreated the page but showed the old contents due to the backdating. Either way, it's correct now. --Zamiel 18:47, 19 November 2009 (UTC)
      • Technically they should be on a disambiguation page. I just posted links back and forth between the two, and to the Feign Death Guide. --Byaga 19:11, 19 November 2009 (UTC)
        • Ah, right you are. I created the disambig page and moved the spell. =) --Zamiel 20:08, 19 November 2009 (UTC)

I finally got around to taking the spell scroll cost list, and making the scroll pages. The smart template made it sooo easy, thanks! --Zenum 18:13, 20 November 2009 (UTC)

  • one quick change needs to be made - add the {{obtained |From=NPC Merchant }} (Preview is my friend...... ) to the import. All spells in the spell scroll cost list can be obtained from npc merchants, so it should be a breeze. And, thanks Zenum! --Byaga 18:40, 20 November 2009 (UTC)

[edit] Disciplines

Where should Disciplines go? (i.e - skills, game mechanics, what?) Since most of them are A) close to useless and B) used by a lot of classes, I figure relatively simple writeups that then get added as a "fake template" to each class that can use them - like the caster research tables are. --Byaga 21:42, 19 November 2009 (UTC)

  • Cool, it would look nice if you went about making discipline tables in the same way that you did the skill tables, so that's a good idea. And you are right, disciplines don't really fit in anywhere. I created Category:Disciplines and added it to the left bar, as well as adding in a note about them on the skills page. --Zamiel 21:56, 19 November 2009 (UTC)
    • I found a decent era appropriate write-up, did some minor formating, and dropped it in. --Zenum 22:48, 19 November 2009 (UTC)

[edit] Specialization

What needs to be changed about Specialization on the skill tables? --Byaga 03:16, 20 November 2009 (UTC)

  • The spelling of the word. ;) Also, regarding all of the skill tables, all the skill names should be link-ized, and depending on if the linking makes them stand out a lot, perhaps unbolded. --Zamiel 15:04, 20 November 2009 (UTC)
    • Specialization - hmm - when I do a search on it spelled this way, it shows up in the spell tables.... right click on it and look up in dictionary and I get a meaning.... I can easily linkify the skill names in the table with a little awk script. So what is wrong with the spelling there? I know the value for the specialization on Shaman's looks wrong. It was 235 on all the charts, but that was wrong for all other classes s far. --Byaga 16:53, 20 November 2009 (UTC)
      • It was only spelled wrong on the cleric table, and I just fixed it. When I made that note to myself last night, I figured it might be spelled wrong in other places as well. --Zamiel 18:58, 20 November 2009 (UTC)

[edit] Figured out how to easily purge the whole wiki

By default, there is a line in the LocalSettings.php file that says to automatically invalidate all cached pages if the LocalSettings.php file is modified. So, therefore, anytime you want to do a wiki-wide purge, just add a random character to a comment line in the LocalSettings.php. --Zamiel 17:37, 26 November 2009 (UTC)

[edit] Bard Song Scrolls

Bard Song Merchants Zenums import didn't get Bard song scrolls. --Byaga 23:21, 27 November 2009 (UTC)

I've started importing these, but the template needs to be updated to look for Songs, as well as spells. --Byaga 15:50, 5 January 2010 (UTC)

Well I screwed up a bit - I didn't add a space between Song: and the song name. Since I still haven't learned how to do a command line import (I need to) and for some reason the xml file was only importing 7 at a time, (and I've gotten a nasty cold), I'm not going to fix that right now. --Byaga 16:22, 5 January 2010 (UTC)

[edit] Many recipes

http://www.eqtraders.com/items/show_item.php?item=6116&menustr=035000000000 I'm ready to create unfired advanced poison vials, but there are 35 recipes to create them, all varying only by the type skin or pelt. Do you want all of these done as individual recipes, or a notes section made, or what? --Byaga 21:09, 30 November 2009 (UTC)

  • Hrm, I don't know, it's up to you. --Zamiel 02:09, 1 December 2009 (UTC)

[edit] Shaman specialization

So far, the other classes I've asked to check have had max specialization of 200. Since you are a 65 Shaman, could you check your spec skill, and change the skill table if needed? --Byaga 09:46, 1 December 2009 (UTC)

  • Confirmed, my skill is 200 on my 65 shaman. --Zamiel 06:34, 3 December 2009 (UTC)

[edit] Weapon Procs

See Fang of the Garou, which has a level 30 requirement for the effect proc. Alla's shows it, and its in the raw lucy data. Not sure how hard it would be to add in now for us though. --Byaga 12:48, 20 December 2009 (UTC)

  • Well, if you're referring to importing this data, then you'll have to get with Zenum. Other than that, if you'd like, I can add in a new input for the item template, something like "ProcLevelRequirement=30" that would display a line under the ratio that would display "You must be level 30 to activate the proc on this weapon." Let me know. --Zamiel 04:07, 21 December 2009 (UTC)

[edit] Probable bug with Cleonae Kalen or Symbol of Diaku

Look at Cleonae Kalen - I'm pretty sure she doesn't drop Symbol of the Diaku. And, I'm back from vacation! --Byaga 14:17, 5 January 2010 (UTC)

  • This makes literally no fucking sense. I have absolutely no clue why this is happening. --Zamiel 15:56, 5 January 2010 (UTC)
    • Hmm, well that could be good, or bad. Good if you like this sort of challenge, bad if not - or if it goes on too long, which just gets frustrating. Could it be a bug in an add on that gets called? --Byaga 16:24, 5 January 2010 (UTC)
      • If its any sort of clue, it still happens if I strip everything out of Cleonae's page except {{NPC }} --Byaga 16:31, 5 January 2010 (UTC)

[edit] Hello again

After taking a nice long EQ vacation, I'm around again. Any wiki projects still ongoing? --Zenum 17:32, 4 May 2010 (UTC)

  • Um, there are a few edits here and there but nothing big. I don't think the server is really big enough to field a good team of editors, which is unfortunate. Also, there has been the advent of another website, AllaKabor (google it). The site was created by Zygor. In case you're interested, he's filled in all the mob data from an EQ emulator spawn database and he's filled in all the items on the site from an old EQDKP database. I think the wiki item database is actually more accurate to tell you the truth, since it has had a bunch of "eyes on" and both me and Byaga have removed erroneous items by hand. Anyways, I started work on a profile for the wiki, which you can see from @ my user page, but I kind of stopped working on it ever since the site got blocked at my work. =p The Allakabor profile is better anyways, so I'm not inclined to continue work on it unless I get extremely bored at some point in the future. As for the final state of the wiki, at the very least I would like to see tradeskill guides for Al'Kabor, since that is something that can be hard to extrapolate from all of the EQTraders data/guides that is out there, I know because I've had to do it personally over the last six months. I don't personally have the inclination to compile all of the data, so it remains a project for someone else, but as always I am here to oversee and act as an editor. --Zamiel 17:03, 6 May 2010 (UTC)
    • I think I have some tradeskill info stashed somewhere. I'll see what I can dig up. --Zenum 19:32, 6 May 2010 (UTC)

[edit] Question

Helo Zamiel.I am looking a download of the information listed for Druid Spells.Maybe an Excel spreadsheet or all merits of each spell.Is that available? --Unknown

[edit] Thoughts?

Hey Zamiel,

I really enjoy using EQMacWiki, and I've discovered AllaKabor, however it seems just a general forum is missing. Now...as soon as I finished typing that statement, i noticed the EQMac.com Forums links on the left, and my foot is officially in my own mouth. I just purchased EQMacForums.com, and I'm my own host and sys admin, so now that I see that need is already filled, anything you'd like to use it for? If not, I can just redirect it to the EQMac Forums. *shrug*. Thoughts?

DrDark

  • Yes, redirect it. --Zamiel 18:27, 19 September 2010 (UTC)
  • Done. - DrDark --DrDark 05:00, 21 September 2010 (UTC)

[edit] Bug with Short Sword

Short Sword - It's funky. And, take a look at Fireclaw Talons - the proc is the same name as the mob that drops the talons. Hmm, I could fix that, if I had the stats on the proc. A disambiguation page. --Byaga

I have no idea what is wrong with Shord Sword. I'll look at the code, but I'm not sure if I'll be able to fix it. And yea, for the talons you need to create a disambig page. =p --Zamiel 17:59, 3 January 2011 (UTC)

[edit] Searching NPC's

I want to search the NPC's for "Oceangreen" - there are at least two zones that don't exist here that have Oceangreen in their name. But, a standard search, or with prefix all: added to the front isn't finding them. Do you know an easy way to do it? Special Ask doesn't work either. --Byaga

Can you give me an example? --Zamiel 07:23, 10 March 2011 (UTC)

A Sarnak conscript (Oceangreen Hills) - this is one I deleted. A way perhaps, to find all npcs with oceangreen in their names. --Byaga

If you just search the wiki for "Oceangreen", it should automatically return any pages with Oceangreen in the title. Does it not? --Zamiel 21:19, 14 March 2011 (UTC)

Nope. 00:00, 15 March 2011 (UTC) Byaga

I purport that it does. I just created Asdf (Oceangreen Hills) and when you search for "oceangren", it returns this page. Show me an example that doesn't. --Zamiel 05:47, 15 March 2011 (UTC)

I purport that you are out of your everloving mind (/grins). Look at A Sarnak conscript (Oceangreen Village), which is on the second page of the A's in NPC's.) Byaga 12:44, 15 March 2011 (UTC)

I was randomly browsing, and noted a few more. I included Field of Scale and Stonebrunt because both look wrong. (Field of Scale? Oddball name for a common zone, or doesn't exist?)

Also, many (most? All? Not sure) of the Unrest critters are duped, once for Unrest, and again for Estate of Unrest.

--Byaga 19:01, 16 March 2011 (UTC)

Field of scale is a new zone on PC. I have no clue why these pages don't show up during a standard search, because they should. I did a search and some people suggested that I install a custom search plugin for MediaWiki called Sphinx, so I am going to do that and then see if, for example, the escaped sarnak page comes up when I search for Oceangreen. --Zamiel 06:08, 25 March 2011 (UTC)